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How easy is it to update a Pinball 2000 to the 2.50 RFM code??

ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
YESSSSSSSSS, update done and successfull.
I struggled big time like Mike says, :) but I followed to the letter each and every single step, investagated where this and that was on my computer, looked and relooked the video many dozens of time (maybe a hundred total), checked what this and that "computer word" was in french to find it on my computer.
I just finished doing the update 5 mintes ago, "no errors" .
:D
 

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ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
Thanks, I'm quite happy that I could do it myself. :)
Now that I know how to do the update, I want to update a RFM daughter card I have as a spare that's on the 1.1 factory code, I can't get to the new custom code without a software licence key, I just bought the software licence (paid through Paypal) but what's the auto generated application key that I'm supposed to receive, where is it? I did'nt receive anything through email yet? or is it something else that I need to send at Mypinballs to get my key?
Could you please guide me here Mike?
Thanks.
 

ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
Anybody just know what the app key is ?
I need to send this to Mypinballs to get my licence key for the RFM update.
Thanks.
 

MrMikeman

Super Member
Nov 25, 2019
1,087
952
113
Ottawa
Anybody just know what the app key is ?
I need to send this to Mypinballs to get my licence key for the RFM update.
Thanks.
If I remember correctly, when you go to register the app, it should give you a very long code, either a pop up box or right there where you would enter the key. That's the code you email to the guy. He will email back the unlock key. Mine is registered already so I can't reproduce the steps and/or take screen shots.
 

MrMikeman

Super Member
Nov 25, 2019
1,087
952
113
Ottawa
Hey Aljo,

Here is the prism card/battery I was talking about. A leftover from my P2000 years :)
 

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ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
Thanks for the help Mike.
If I could update to 2.50 like I successfully did this morning and ruined everything afterwards, I would be happy and I would leave it all as is.
 

ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
OK, update, I tried another update and I got it to 2.50 again, now I'm not touching anything anymore.
Here's why I think I had problems:
I updated SWEP1 at first and was succesfull at first try, then I say to myself, "hey, why not update the spare RFM prisme card I have had for the last 2 years?" and so I try the last 2.60 update, I get "Masked Image Mismatch" at the end of the update, I leave everything plugged and' I try again with the 2.50 version, same thing, I try with the 1.5 factory version, same thing again, OK, I unplug everything and sleep on it, the next morning I try again but with the 2.50 version, WOW! successfull! leave everything plugged, I'm real happy and say to my self, OK I'll try updating with the 2.60 version, same error, "Masked Image Mismatch", after that I have to go to work, so I unplug everything and leave. after work, I replug everything and try again, successfull, great.
The creator of the custom code tells me that the 2.60 connot be uploaded directly from a factory update version, only if I already have the custom updates before it, here's what I'm pretty sure what happened, I also think that the 2.60 version cannot be updated with "Fupdate" the updater application used in the video, I started with the 2.60 yesterday and it did'nt work, I did'nt unplug anyrhing before trying again three times in a row, then I unplug, try again a few hours later and it was succesfull, then I do not unplug anything and try to update with 2.60 afterwards, "ERROR" , I unplug again and replug a few hours later , successfull.
Each time you update, you need to plug, you want to update again emmediatly after? no problem, unplug and replug and do your thing and it'll work, second, if you use Fupdate, DON'T use the 2.60 version, they are not compatible.
 

ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
....As for game play goes, awsome, and I still don't understand much of what I'm doing because the game is so different from the original, it even has a new mod, plus, I don't have the autolauncher installed yet.
I'll concentrate on understanding game rules in the next few days.
 

ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
After reading this carefully, I now understand a little more what was going on...... :)
See these new rules:
Star Wars Update v2.0 Notes (Beta)

Random Awards - Added ball saver restart
Random Awards - Added reduce player opponent scores
Random Awards - Added 2 million points
Random Awards - Added double scoring mode award
Double Scoring - added module
Shaker - Added module
Scene - Added sample modes in, 4 extra (for testing)
Gungan Sub Escape Scene - Added Lamp effects for mode start
JarJar - Added adjustment to reduce jar jar inclusion!
Scene - Added option to exclude jar jar juggle
Podrace - expanded checkpoint to 8 max, factory default is now 8
Left Loop - c3p0 box is now semi transparent so scenes below still show little
Attract - added Multiball champion (no of jackpots)
Left Loop - C3P0 default build changed to 2 (from 4)
Left Loop - rearranged cp30 awards order. Eb no longer 1st one
Left Loop - added 3mil points award
Watto - added new rules for captive ball & quick multiball feature
Watto - added more speech esp in quick multiball modes
Quick Multiball - New Feature. Hit captive ball to start. Captive ball awards jackpots during mb. Stackable with other modes
Ball Start - Added more Anakin speech
R2D2 - Added new feature to sneaky lane. R2D2 Will appear along with the speech
Droid Hurry Up - Added New feature. Qualifies from sneaky lane, collects from left drop target. Countdown timer with R2D2 graphics. R2D2 flies up if collected in time. Points awarded are shown.
System - Auto launch additions
Ball Save - Auto Launch conversions
Multiball - Changes for auto launch control
Multiball - Now starts with 4 balls (temp)
Jedi Multiball - Changes for auto launch control
Jedi Multiball - Mode is now sudden death after ball save expires and mode ends with defeat if 1 or less balls on playfield before a victory over maul
Jedi Mulitball - Ball save now ends after 20 second of unlimited autolaunch

XINA v1.38

Pingame - Update real knocker setup to allow multiple games to use different driver ids
Service - Fixed a problem with delayed open coin door messages
BallSave - Fixed a problem with updated ball save logic and Star Wars (whilst there is no auto launcher)
 

ALJO

Active Member
Apr 6, 2013
480
108
43
St.Romuald
Question:
Can I upload the SWEP1 software on a Prisme card that already has the RFM software on it?
By the way, I'm really digging the game, it's growing on me, Love the new code.